
/// AUGMENTED REALITY
I design and create AR experiences from small to large scale. There is practically unlimited potential for AR and with native access available on practically all smart phones in 2025 , AR is more accessible than ever.
'App-less'
I can create AR experiences which are activated via a QR code or button directly on a web page that opens the experience within the phones operating system, so there is no need to download an new app. Less interaction, but less costly and faster to produce.
Use examples : Product placement / Floor Plans / Scale simulation
WebGL
I design and produce AR using Unity to produce interactive experiences that utilise mobile hardware assets such as the cameras, gyroscope, microphones etc. These activate with QR code or link in an app withinthe phone web browser, so no app store download required.
Use examples : Games / Marketing campaigns / product configuration
